Glossary

Short, clear explanations of game server terms - from slots to wipes.

Game Server

A machine or process hosting a multiplayer game. Players connect via an IP address and port. Every listed server is checked automatically every 5 minutes.

Server Directory

A searchable catalog of game servers with live status, player counts, and community votes. Rankings come from real player votes, not paid placement.

Uptime

The percentage of monitoring checks in which a server responded as online. High uptime means a reliable server worth playing long-term.

Vote

Community endorsement of a server. Vote counts influence ranking position within a category. You can vote once per day per server.

Slot

One player capacity unit. A 100-slot server can host up to 100 concurrent players. 25/100 means 25 players online out of 100 possible.

Query Port

A network port dedicated to status queries, often different from the join port. The query protocol exposes player count, map, and version.

SRV Record

A DNS record that points a domain to a specific host and port. Minecraft servers use it to hide non-standard ports behind a clean address.

PvP and PvE

PvP (Player versus Player) - players fight each other. PvE (Player versus Environment) - players cooperate against the game. Most servers list their mode in tags.

Vanilla and Modded

A vanilla server runs the unmodified base game. A modded server adds mods or plugins that change or extend gameplay.

Whitelist

An access control list of approved players. You can only join a whitelisted server after approval, usually via Discord or an application.

Wipe

A scheduled reset of world data and player progress. Common on Rust and survival servers - everyone starts fresh on a clean map.

FiveM

A multiplayer framework for GTA V enabling community servers with custom mods - most commonly roleplay.

Hytale

A sandbox game by Hypixel Studios with community-hosted servers and a plugin ecosystem. Register your server among the first.

OTS (Open Tibia Server)

A community Tibia server running on an open engine. Custom worlds, custom rules, and faster progression than the official game.

Missing a term? Let us know and we will add it.

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