Glossary

Short, clear explanations of game server terms - from slots to wipes.

Ping and Latency

The round-trip time in milliseconds between you and the server. Under 50 ms is excellent; above 150 ms the delay becomes noticeable. Pick a server near your region.

PvP and PvE

PvP (Player versus Player) - players fight each other. PvE (Player versus Environment) - players cooperate against the game. Most servers list their mode in tags.

Slot

One player capacity unit. A 100-slot server can host up to 100 concurrent players. 25/100 means 25 players online out of 100 possible.

Tickrate

How many times per second the server recalculates game state. A higher tickrate means more accurate hit registration and smoother movement, at a higher server load.

Uptime

The percentage of monitoring checks in which a server responded as online. High uptime means a reliable server worth playing long-term.

Short, clear explanations of game server terms - from slots to wipes.

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